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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <gui_core/gui_id.h>#include <gui_core/style/gui_style_text.h>#include <gui_controls/gui_widget_state_types.h>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | tachyon::TreeViewState |
| Construction state of the current TreeView / ListView; internal. More... | |
| struct | tachyon::GridViewState |
| Construction state of the current GridView; internal. More... | |
| struct | tachyon::GridItemRenameInfo |
| Rename buffer and original name of a grid item; internal. More... | |
| struct | tachyon::TreeViewRow |
| One row of a flat-data tree view (VirtualTreeView); rows are in depth-first order. More... | |
| struct | tachyon::GridViewVirtualState |
| User-owned, persistent state of a virtualized GridView; keep it alive across frames. More... | |
| struct | tachyon::GridViewVirtualState::Internal |
| Written by the grid view each frame; not part of the API. More... | |
Namespaces | |
| namespace | tachyon |