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TachyonUI 0.1.0
High-performance UI for building tools.
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User-owned, persistent state of a virtualized GridView; keep it alive across frames. More...
#include <gui_controls/gui_tree_grid_types.h>
Classes | |
| struct | Internal |
| Written by the grid view each frame; not part of the API. More... | |
Public Attributes | |
| int32_t | lastViewportW = 0 |
| last frame's viewport width, pixels | |
| int32_t | lastViewportH = 0 |
| last frame's viewport height, pixels | |
| int32_t | cellStretchedW = 0 |
| Cell width (pixels) that makes the columns exactly fill the viewport; use it for fill-width items. | |
| struct tachyon::GridViewVirtualState::Internal | internal |
| not part of the API | |
User-owned, persistent state of a virtualized GridView; keep it alive across frames.
| int32_t tachyon::GridViewVirtualState::lastViewportW = 0 |
last frame's viewport width, pixels
| int32_t tachyon::GridViewVirtualState::lastViewportH = 0 |
last frame's viewport height, pixels
| int32_t tachyon::GridViewVirtualState::cellStretchedW = 0 |
Cell width (pixels) that makes the columns exactly fill the viewport; use it for fill-width items.
| struct tachyon::GridViewVirtualState::Internal tachyon::GridViewVirtualState::internal |
not part of the API