TachyonUI 0.1.0
High-performance UI for building tools.
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gui_state_manager.h File Reference

Go to the source code of this file.

Classes

struct  tachyon::FrameInput
 What the window layer reports at the end of a frame's construction; GUIStateManager::EndFrame turns it into the hovered element and the active window. More...
struct  tachyon::FrameHover
 Where the frame's input goes, from GUIStateManager::EndFrame. More...
class  tachyon::GUIStateManager
 Owns the per-frame state objects and runs their BeginFrame / EndFrame in order. More...

Namespaces

namespace  tachyon