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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <utility>#include <vector>#include <gui_core/input/gui_input_state.h>#include <gui_core/input/gui_input_enums.h>#include <gui_core/input/gui_platform_input_handler.h>#include <gui_core/input/gui_input_handler_func.h>Go to the source code of this file.
Classes | |
| struct | tachyon::RecordedInputEvent |
| A single OS input event recorded for dispatch this frame. More... | |
| class | tachyon::InputManager |
| Receives raw OS events, records them, and runs the frame's input pipeline (tab navigation, text editor focus, dispatch, post-dispatch). More... | |
Namespaces | |
| namespace | tachyon |