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TachyonUI 0.1.0
High-performance UI for building tools.
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A single OS input event recorded for dispatch this frame. More...
#include <gui_core/input/gui_input_manager.h>
Public Attributes | |
| EventType | type = EventType::None |
| InputState | state = {} |
| tachyon::ID | windowId = tachyon::ID::Invalid() |
| OS window that received the event. | |
| bool | consumed = false |
| already handled; Dispatch skips it | |
A single OS input event recorded for dispatch this frame.
| EventType tachyon::RecordedInputEvent::type = EventType::None |
| InputState tachyon::RecordedInputEvent::state = {} |
| tachyon::ID tachyon::RecordedInputEvent::windowId = tachyon::ID::Invalid() |
OS window that received the event.
| bool tachyon::RecordedInputEvent::consumed = false |
already handled; Dispatch skips it