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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <gui_core/gui_id.h>#include <gui_core/gui_base_types.h>#include <gui_core/input/gui_input_enums.h>#include <any>#include <functional>#include <stdint.h>Go to the source code of this file.
Classes | |
| struct | tachyon::DragVisualContext |
| What a DragVisualizer draws from: the pointer, the source and target, and the payload. More... | |
| class | tachyon::DragDropState |
| Drag-and-drop state, owned by GUIStateManager. More... | |
Namespaces | |
| namespace | tachyon |
Typedefs | |
| using | tachyon::DragVisualizer = std::function<void(const DragVisualContext& context)> |
| Draws the dragged item while a drag is in progress. | |