What a DragVisualizer draws from: the pointer, the source and target, and the payload.
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#include <gui_core/state/gui_drag_drop_state.h>
What a DragVisualizer draws from: the pointer, the source and target, and the payload.
◆ screenPos
◆ sourceID
◆ targetID
◆ isDropValid
| bool tachyon::DragVisualContext::isDropValid = false |
◆ leftMouseDown
| bool tachyon::DragVisualContext::leftMouseDown = false |
◆ payloadType
| uint32_t tachyon::DragVisualContext::payloadType = 0 |
◆ payloadValue
| uintptr_t tachyon::DragVisualContext::payloadValue = 0 |
◆ payload
| const std::any* tachyon::DragVisualContext::payload = nullptr |
The documentation for this struct was generated from the following file: