TachyonUI 0.1.0
High-performance UI for building tools.
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tachyon::byte4 Struct Reference

#include <gui_core/gui_base_types.h>

Public Member Functions

byte & operator[] (int index)
const byte & operator[] (int index) const
bool operator== (const byte4 &other) const
bool operator!= (const byte4 &other) const

Public Attributes

byte x = 0
byte y = 0
byte z = 0
byte w = 0

Member Function Documentation

◆ operator[]() [1/2]

byte & tachyon::byte4::operator[] ( int index)
inline

◆ operator[]() [2/2]

const byte & tachyon::byte4::operator[] ( int index) const
inline

◆ operator==()

bool tachyon::byte4::operator== ( const byte4 & other) const
inline

◆ operator!=()

bool tachyon::byte4::operator!= ( const byte4 & other) const
inline

Member Data Documentation

◆ x

byte tachyon::byte4::x = 0

◆ y

byte tachyon::byte4::y = 0

◆ z

byte tachyon::byte4::z = 0

◆ w

byte tachyon::byte4::w = 0

The documentation for this struct was generated from the following file: