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TachyonUI 0.1.0
High-performance UI for building tools.
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A main window of documents as SaveUIState kept it (TakeSavedDocuments). More...
#include <gui_controls/gui_docking_types.h>
Public Attributes | |
| std::vector< SavedDocument > | documents |
| in tab order | |
| int | active = 0 |
| the one shown | |
| tachyon::IntRect | rect {} |
| where it was, screen pixels; empty when not known | |
| WindowMode | mode = WindowMode::Normal |
| tachyon::IntRect | monitor {} |
| the monitor it was on; empty when not known | |
A main window of documents as SaveUIState kept it (TakeSavedDocuments).
| std::vector<SavedDocument> tachyon::SavedDocumentWindow::documents |
in tab order
| int tachyon::SavedDocumentWindow::active = 0 |
the one shown
| tachyon::IntRect tachyon::SavedDocumentWindow::rect {} |
where it was, screen pixels; empty when not known
| WindowMode tachyon::SavedDocumentWindow::mode = WindowMode::Normal |
| tachyon::IntRect tachyon::SavedDocumentWindow::monitor {} |
the monitor it was on; empty when not known