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TachyonUI 0.1.0
High-performance UI for building tools.
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Per-kind primitive stream: CPU bytes appended by the emit methods and packed together into the current frame slot's GPU upload arena. More...
#include <gui_core/graphics/gui_primitive_renderer.h>
Public Attributes | |
| std::vector< std::byte > | cpu |
| int | passStart = 0 |
| index of the open pass's first primitive | |
Per-kind primitive stream: CPU bytes appended by the emit methods and packed together into the current frame slot's GPU upload arena.
| std::vector<std::byte> tachyon::PrimitiveRenderTarget::Stream::cpu |
| int tachyon::PrimitiveRenderTarget::Stream::passStart = 0 |
index of the open pass's first primitive