TachyonUI 0.1.0
High-performance UI for building tools.
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tachyon::PrimitiveRenderTarget::ScopeReplay Struct Reference

A cached scope drawn here, moved delta window pixels from where it was captured; its primitives' draw orders start at baseOrder. More...

#include <gui_core/graphics/gui_primitive_renderer.h>

Public Attributes

tachyon::ID scope
tachyon::int2 delta
uint32_t baseOrder = 0

Detailed Description

A cached scope drawn here, moved delta window pixels from where it was captured; its primitives' draw orders start at baseOrder.

Member Data Documentation

◆ scope

tachyon::ID tachyon::PrimitiveRenderTarget::ScopeReplay::scope

◆ delta

tachyon::int2 tachyon::PrimitiveRenderTarget::ScopeReplay::delta

◆ baseOrder

uint32_t tachyon::PrimitiveRenderTarget::ScopeReplay::baseOrder = 0

The documentation for this struct was generated from the following file: