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TachyonUI 0.1.0
High-performance UI for building tools.
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A cached scope drawn here, moved delta window pixels from where it was captured; its primitives' draw orders start at baseOrder. More...
#include <gui_core/graphics/gui_primitive_renderer.h>
Public Attributes | |
| tachyon::ID | scope |
| tachyon::int2 | delta |
| uint32_t | baseOrder = 0 |
A cached scope drawn here, moved delta window pixels from where it was captured; its primitives' draw orders start at baseOrder.
| tachyon::ID tachyon::PrimitiveRenderTarget::ScopeReplay::scope |
| tachyon::int2 tachyon::PrimitiveRenderTarget::ScopeReplay::delta |
| uint32_t tachyon::PrimitiveRenderTarget::ScopeReplay::baseOrder = 0 |