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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <gui_core/graphics/gui_render_primitives.h>
Public Attributes | |
| glsl_float4 | transform0 = { 1, 0, 0 } |
| glsl_float4 | transform1 = { 0, 1, 0 } |
| tachyon::int2 | clipMin = { 0,0 } |
| tachyon::int2 | clipMax = { 0,0 } |
| int | colorIndex = 0 |
| float | lineWidth = 0 |
| float | dashSize = 0 |
| float | dashOffset = 0 |
| float | gradientOffset = 0 |
| float | gradientScale = 1 |
| tachyon::short2 | p0 = { 0,0 } |
| tachyon::short2 | p1 = { 0,0 } |
| tachyon::short2 | p2 = { 0,0 } |
| tachyon::short2 | p3 = { 0,0 } |
| glsl_float4 tachyon::Line::transform0 = { 1, 0, 0 } |
| glsl_float4 tachyon::Line::transform1 = { 0, 1, 0 } |
| tachyon::int2 tachyon::Line::clipMin = { 0,0 } |
| tachyon::int2 tachyon::Line::clipMax = { 0,0 } |
| int tachyon::Line::colorIndex = 0 |
| float tachyon::Line::lineWidth = 0 |
| float tachyon::Line::dashSize = 0 |
| float tachyon::Line::dashOffset = 0 |
| float tachyon::Line::gradientOffset = 0 |
| float tachyon::Line::gradientScale = 1 |
| tachyon::short2 tachyon::Line::p0 = { 0,0 } |
| tachyon::short2 tachyon::Line::p1 = { 0,0 } |
| tachyon::short2 tachyon::Line::p2 = { 0,0 } |
| tachyon::short2 tachyon::Line::p3 = { 0,0 } |