|
TachyonUI 0.1.0
High-performance UI for building tools.
|
A file or folder in a folder. More...
#include <gui_controls/gui_file_system.h>
Public Attributes | |
| std::string | name |
| bool | isFolder = false |
| uint64_t | size = 0 |
| bytes; 0 for a folder | |
| std::filesystem::path | disk |
| The file or folder on the disk it is, or is a copy of; empty for one that's only in the file system (MemoryFileSystem::AddFile). | |
| std::filesystem::file_time_type | modified {} |
| when the file on the disk was last written | |
A file or folder in a folder.
| std::string tachyon::FileEntry::name |
| bool tachyon::FileEntry::isFolder = false |
| uint64_t tachyon::FileEntry::size = 0 |
bytes; 0 for a folder
| std::filesystem::path tachyon::FileEntry::disk |
The file or folder on the disk it is, or is a copy of; empty for one that's only in the file system (MemoryFileSystem::AddFile).
| std::filesystem::file_time_type tachyon::FileEntry::modified {} |
when the file on the disk was last written