TachyonUI 0.1.0
High-performance UI for building tools.
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tachyon::CachedWireHandle Struct Reference

Last frame's draggable segment (node.pos space), for laying out its grab element. More...

#include <gui_controls/gui_node_view_types.h>

Public Attributes

uint32_t wireKey = 0
WireHandle role = WireHandle::None
bool vertical = false
tachyon::int2 a {}
tachyon::int2 b {}

Detailed Description

Last frame's draggable segment (node.pos space), for laying out its grab element.

wireKey identifies the wire by its target endpoint.

Member Data Documentation

◆ wireKey

uint32_t tachyon::CachedWireHandle::wireKey = 0

◆ role

WireHandle tachyon::CachedWireHandle::role = WireHandle::None

◆ vertical

bool tachyon::CachedWireHandle::vertical = false

◆ a

tachyon::int2 tachyon::CachedWireHandle::a {}

◆ b

tachyon::int2 tachyon::CachedWireHandle::b {}

The documentation for this struct was generated from the following file: