TachyonUI
0.1.0
High-performance UI for building tools.
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gui_window_flags.h File Reference
#include <
gui_core/gui_enum_operators.h
>
Go to the source code of this file.
Namespaces
namespace
tachyon
Enumerations
enum class
tachyon::WindowFlags
: uint32_t {
tachyon::WindowFlags::None
= 0 ,
tachyon::WindowFlags::AllowHighDPI
= 1 ,
tachyon::WindowFlags::Hidden
= 2 ,
tachyon::WindowFlags::Borderless
= 4 ,
tachyon::WindowFlags::Moveable
= 8 ,
tachyon::WindowFlags::Resizable
= 16 ,
tachyon::WindowFlags::UserControlled
= Moveable | Resizable ,
tachyon::WindowFlags::AlwaysOnTop
= 32 ,
tachyon::WindowFlags::SkipTaskbar
= 64 ,
tachyon::WindowFlags::Utility
= 128 ,
tachyon::WindowFlags::Transparent
= 256 ,
tachyon::WindowFlags::Modal
= 512 ,
tachyon::WindowFlags::PopupMenu
= 1024 ,
tachyon::WindowFlags::Shadow
= 2048 ,
tachyon::WindowFlags::NotFocusable
= 4096 ,
tachyon::WindowFlags::RenderToImage
= 8192 ,
tachyon::WindowFlags::CloseWithParent
= 16384 ,
tachyon::WindowFlags::CustomTitleBar
= 32768 ,
tachyon::WindowFlags::ConfirmClose
= 65536 ,
tachyon::WindowFlags::NoInput
= 131072 ,
tachyon::WindowFlags::DefaultFlags
= AllowHighDPI
}
How an OS window is made and behaves (
IWindowBackend::CreateWindow
); flags combine with |.
More...
gui_core
windows
gui_window_flags.h
Generated by
1.18.0