TachyonUI 0.1.0
High-performance UI for building tools.
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gui_ui_cache_subsystem.h File Reference
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include <gui_core/gui_id.h>
#include <gui_core/gui_base_types.h>
#include <gui_core/elements/gui_element.h>

Go to the source code of this file.

Classes

class  tachyon::UICacheManager
 Retained-render cache for BeginCached/EndCached scopes. More...
struct  tachyon::UICacheManager::Scope
 Only what's needed to decide whether a scope is still clean and to blit it; not the element tree. More...
struct  tachyon::UICacheManager::HitInput
 Per-frame input facts that decide whether a scope may be served from cache. More...

Namespaces

namespace  tachyon