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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <gui_core/gui_id.h>#include <gui_core/gui_base_types.h>#include <gui_core/input/gui_input_enums.h>#include <functional>Go to the source code of this file.
Classes | |
| struct | tachyon::ElementEvent |
| An input event delivered to an element's EventHandler. More... | |
Namespaces | |
| namespace | tachyon |
Typedefs | |
| using | tachyon::EventHandler = std::function<bool(ElementEvent&& input)> |
| Element-level input handler used by the immediate-mode dispatcher; returns true when it consumed the event. | |
Functions | |
| EventHandler | tachyon::Chain (EventHandler first, EventHandler second) |
| A handler that tries first, then second when first returns false. | |