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TachyonUI 0.1.0
High-performance UI for building tools.
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#include <gui_core/gui_base_types.h>#include <gui_core/style/gui_style.h>#include <stdint.h>#include <vector>#include <span>#include <unordered_map>Go to the source code of this file.
Classes | |
| struct | tachyon::GradientHandle |
| Handle to a reference-counted GradientManager atlas slot. More... | |
| struct | tachyon::AtlasLocation |
| Where a handle's texels are in the atlas. More... | |
| class | tachyon::GradientManager |
| The atlas that the colors of color styles are baked into: pages of 2D textures, one row per gradient, with solid and 2..4-color blocks packed into shared rows. More... | |
Namespaces | |
| namespace | tachyon |