TachyonUI 0.1.0
High-performance UI for building tools.
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gui_element_data_store.h File Reference
#include <gui_core/gui_id.h>
#include <assert.h>
#include <stddef.h>
#include <new>
#include <typeindex>
#include <typeinfo>
#include <unordered_map>
#include <utility>

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Classes

class  tachyon::ElementDataStore
 Per-element typed state keyed by ID, kept across frames (drag start, double-click timing). More...

Namespaces

namespace  tachyon