Construction-time Push/Pop nesting read by GUIStateManager::GetCurrentState.
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#include <gui_core/state/gui_state_atomic_values.h>
Construction-time Push/Pop nesting read by GUIStateManager::GetCurrentState.
Reset at BeginFrame, balance-checked at EndFrame.
◆ PushDisabled()
| void tachyon::ConstructionScopes::PushDisabled |
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inline |
◆ PopDisabled()
| void tachyon::ConstructionScopes::PopDisabled |
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inline |
◆ PushSelected()
| void tachyon::ConstructionScopes::PushSelected |
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inline |
◆ PopSelected()
| void tachyon::ConstructionScopes::PopSelected |
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| ) |
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inline |
◆ PushInvalid()
| void tachyon::ConstructionScopes::PushInvalid |
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| ) |
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inline |
◆ PopInvalid()
| void tachyon::ConstructionScopes::PopInvalid |
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inline |
◆ PushIndeterminate()
| void tachyon::ConstructionScopes::PushIndeterminate |
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inline |
◆ PopIndeterminate()
| void tachyon::ConstructionScopes::PopIndeterminate |
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inline |
◆ IsDisabled()
| bool tachyon::ConstructionScopes::IsDisabled |
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const |
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inline |
◆ IsSelected()
| bool tachyon::ConstructionScopes::IsSelected |
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| ) |
const |
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inline |
◆ IsIndeterminate()
| bool tachyon::ConstructionScopes::IsIndeterminate |
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const |
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inline |
◆ IsInvalid()
| bool tachyon::ConstructionScopes::IsInvalid |
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const |
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inline |
◆ Reset()
| void tachyon::ConstructionScopes::Reset |
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inline |
◆ SetAside()
Clears the scopes for something built inside them that isn't part of them (a tooltip on a disabled control isn't disabled); Restore puts them back.
◆ Restore()
◆ IsBalanced()
| bool tachyon::ConstructionScopes::IsBalanced |
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| ) |
const |
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inline |
The documentation for this class was generated from the following file: